Daniel

3d | 2d Artist

A Grade 11 student in the Met Center for Arts and Technology in Winnipeg, Manitoba. Specializes in 3D Modelling using Blender, and 2D Art with Clip Studio Paint



About 3D Art:

I started using blender for 3D Modelling in the summer of 2022, I originally wanted to accurately model cars but at first, it wasn't that good. So, I joined the Seven Oaks Tech Hub, where I was tasked to be the Prop and Character Modeller in our group work which is a game called "Spacerim"

Gun modeled in blender used in "Spacerim"


Enemy Character I sculpted for "Spacerim"


Non-Tech Hub Models

Olivehour (SBP Game)

A simple group-made game for our school-based project, the level art is conceptualized in Blender and put into Unreal Engine by me


About 2D Art:

I've drawn probably since I was 4, it's something I've practiced and still am practicing and continuously improving